#uklibchat

Instant Ideas and Collaboration

Feature #15: The Coming NFC Revolution?

For our upcoming #uklibchat on Mobile Tech in Libraries on Tuesday 8 July, we invited Mick Fortune to write a feature article for us. We hope you will enjoy it, … Continue reading

July 1, 2014 · 1 Comment

3rd Sept 2013 Agenda: Project Management

Our next #uklibchat is on Project Management As usual, we’ll be chatting on Twitter from 6.30pm-8.30pm UK time on the first Tuesday of the month: Tuesday 3rd September 2013.  If … Continue reading

August 30, 2013 · Leave a comment

Agenda: 9 July: Across Library Sectors

Greetings all! The agenda for the next  #uklibchat session is now available here. This month, we’ll be talking about all the different corners of the library universe, from special to … Continue reading

July 2, 2013 · Leave a comment

Agenda: Thursday 6th June: Collection Management

The agenda for the next  #uklibchat session is now available here. We will be talking about Collection Management in all its different forms. Please note that to avoid a clash … Continue reading

May 30, 2013 · Leave a comment

Summary – Managing Your Workload – 5th March

1. Do you think your workload has increased in recent months or years? Definitely – fewer people in the team plus tasks get added at each appraisal but not often … Continue reading

March 24, 2013 · 1 Comment

Agenda: 8th January: A New Year’s #uklibchat

Happy New Year’s Eve everyone! The agenda for the next #uklibchat session is now available here. Feel free to add your questions! The session will be a chance to reflect … Continue reading

December 31, 2012 · Leave a comment

Agenda: 4th December: Innovative use of technology

Greetings all! The agenda for the next  #uklibchat session is now available Topic:  Innovative use of technology in libraries! If you’re interested in talking about the exciting things you’ve seen … Continue reading

November 27, 2012 · Leave a comment

Summary 17th November – Games and Gamification in Libraries

____ Q1:  What does gamification mean? Making games of tasks users have to do for promotional/user experience reasons Basically game features (levelling up, grinding, quests, achievement etc) added to every … Continue reading

December 2, 2011 · 1 Comment

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